Mapping and Modelling

...though several years old now, the Half-Life engine is well suited to modelling indoor areas. The compile times proved something more of a headache, happily running to weeks...

"...somebody had too much time on their hands..."

Library Mk II

icsf Library Mk II

These are pictures of the icsf library Mk II, now lost to history. These are in-game screen shots from a Half-Life map by Michelle Osmond - as you can see, it was a bit more spacious than last year's porta-cabin!

Problems with compile times and over complex pipe-work meant this map was unfortunately never finished. It's still playable though so if you'd like a copy please ask Michelle

Screen shots:
best and latest version (350K - big images!) - earlier page 1 (370K) - earlier page 2 (350K)